EDUKASI GIZI BERBASIS VIRTUAL REALITY SEBAGAI UPAYA MENINGKATKAN KONSUMSI IKAN DAN PENCEGAHAN STUNTING DI DESA PELANDAKAN. Community Impact and Society Empowerment Journal, [S. l.], v. 1, n. 2, p. 85–92, 2025. Disponível em: https://cisej.indonesianresearchersforum.com/index.php/ejournal/article/view/16. Acesso em: 6 oct. 2026.